When the crosshair decouples from this centre there is a subtle contradictory sensation, which is greater when moving fast and less obvious when moving slowly. The eye is naturally drawn to the centre of screen as you turn by the projection of the FOV (the angles of the game world all bend away from the centre of the screen, which is called 'pincushion distortion'). Your perception of sensitivity is formed from a combination of not only the game world's velocity relative to your mouse movement, but also this velocity relative to the crosshair. It's because both the crosshair & reticle move away from the centre of the screen in the direction you turn, but at a variable rate and distance depending on the speed of your mouse movement. MW2 2022 I have to use 3.17 to get the same feel. Beta must be bugged or is introducing some form of acceleration as I've always used 1.25 800 DPI for over a decade on counter-strike.
MW 2022 sens feels way higher than previous iterations.